Dark Sun Beginnings

Undead and traps

Crix decides to drink from one of a matching pair of bowls containing strange magical fluid, and finds himself strangely replenished. Everyone else has a go too, and refreshed dailies for everyone! Crix then overdoes it by drinking from the other fountain and takes ongoing poison damage.

Weirdly tempting fluids finished with, the Glass Cannons step over one skeleton too many, finding the creepy snakelike skeleton is actually a trap (where were you on that one ackbar?) which animates and begins attacking while other undead swarmed to join the fight. Despite the lack of radiant powers (no clerics anyone? How about paladins? No?), the undead are quickly dispatched and the glowing sigil powering the tap is destroyed.

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